User contributions for Alex

A user with 47,390 edits. Account created on 10 October 2024.
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18 October 2024

  • 12:1712:17, 18 October 2024 diff hist +199 N Calculator:Slayer/Slayer task weight/TemplateCreated page with "<noinclude> {{Calculator template|Calculator:Slayer/Slayer task weight}} {{invokes|Slayer weight calculator}}</noinclude> <includeonly> {{#invoke:Slayer_weight_calculator|invoke_main}} </includeonly>" current
  • 12:1712:17, 18 October 2024 diff hist +15,731 N Calculator:Slayer/Slayer task weightCreated page with "{{Calc use|Calculator:Slayer/Slayer task weight/Template}} {{JSCalculator}} <pre class="jcConfig"> template = Calculator:Slayer/Slayer task weight/Template form = slayWeightCalcForm result = slayWeightCalcResult param = master|Slayer Master|Turael|buttonselect|Turael,Krystilia,Mazchna,Vannaka,Chaeldar,Konar,Nieve,Duradel|Turael=combatLevel,slayerLevel,priestInPeril,porcineOfInterest;Krystilia=slayerLevel,agilityLevel,strengthLevel,thievingCheck,priestInPeril,dragonSlaye..." current
  • 12:1712:17, 18 October 2024 diff hist +115 N Calculator:Slayer/Master comparison/TemplateCreated page with "<noinclude> {{/doc}} </noinclude> <includeonly> {{#invoke:Master_comparison_calculator|invoke_main}} </includeonly>" current
  • 12:1712:17, 18 October 2024 diff hist +13,137 N Calculator:Slayer/Master comparisonCreated page with "{{Calc use|Calculator:Slayer/Master comparison/Template}} {{JSCalculator}} <pre class="jcConfig"> template = Calculator:Slayer/Master comparison/Template form = slayWeightCalcForm result = slayWeightCalcResult param = wantedTask|Desired Task|Aberrant spectres|select|Aberrant spectres,Abyssal demons,Abyssal Sire,Adamant dragons,Alchemical Hydra,Ankou,Araxxor,Araxytes,Aviansie,Bandits,Banshees,Barrows,Basilisk,Bats,Bears,Birds,Black demons,Black dragons,Black knights,Blo..." current
  • 12:1712:17, 18 October 2024 diff hist +503 N Calculator:Skilling success rateCreated page with "<pre class="jcConfig"> template = Skilling success chart form = ChartCalcForm result = ChartCalcResult param = low1|low|64|int|-9999-9999 param = high1|high|272|int|-9999-9999 param = label1|image|Rate|hidden param = image1|image|Skills icon.png|hidden param = color1|color|black|hidden autosubmit = disabled name = </pre> {| cellspacing="0" cellpadding="0" |valign=left width="250"|<div id="ChartCalcForm"></div> |} <br/> ---- <div id="ChartCalcResult">Please input the dat..." current
  • 12:1712:17, 18 October 2024 diff hist +1,469 N Calculator:Skill pet chanceCreated page with "{{Calc use|Calculator:Skill pet calc/Template}} {{JSCalculator}} <br/> ==Formula== The formula used to calculated the per chance value is: <math>\frac{1}{B - (Level * 25)}</math>, where B is the base chance and Level is the skill level. Results in the actions per hour conversion are rounded to 2 decimal places. ==Notes== * Giant squirrel - Pet chance happens upon finishing an agility course or obtaining a ticket from the Brimhaven Agility Arena. * Heron - [..." current
  • 12:1712:17, 18 October 2024 diff hist +114 N Calculator:Skill pet calc/TemplateCreated page with "<includeonly>{{#invoke:Skill pet calc|main}}</includeonly><noinclude>Category:Calculator templates</noinclude>" current
  • 12:1712:17, 18 October 2024 diff hist +136 N Calculator:Skill calc/TemplateCreated page with "<noinclude> {{invokes|Skill calc}} Category:Calculator templates </noinclude> <includeonly>{{#invoke:Skill calc|main}}</includeonly>" current
  • 12:1712:17, 18 October 2024 diff hist +2,233 N Calculator:Shot put/TemplateCreated page with "{{#ifexpr:{{{run|100}}}<5 |{{mes|'''You are too tired to put a shot. Take a rest.'''}} |{{#ifeq:{{{dust|}}}|true|With|Without}} dusted hands, a '''{{lc:{{{throw|Standing throw}}}}}''' of {{#ifeq:{{{weight|22lb}}}|22lb|a|an}} [[{{{weight|22lb}}} shot]] with {{SCP|Strength|{{{level|50}}}|link=yes}} and {{{run|100}}}% run energy will result in the following:<!-- -- All-imporant central value, which we'll just call `X` here. -- This value determines all..." current
  • 12:1712:17, 18 October 2024 diff hist +4,833 N Calculator:Shot putCreated page with "{{Calc use|Calculator:Shot put/Template}} {{JSCalculator}} ===Limitations=== * It is impossible to reach the shot put area with a strength level below 50, due to that being the heavy door's unboostable strength requirement. * The shot put's results do not change with (de)boosted stats. * It is impossible to put shots with less than 5% run energy. ===Calculator=== <pre class="jcConfig"> template=Calculator:Shot put/Template form=ShotputCalc result=ShotputResults name..." current
  • 12:1712:17, 18 October 2024 diff hist +119 N Calculator:Shop calc/TemplateCreated page with "<includeonly> {{#invoke:Shop calc|main}} </includeonly><noinclude>Category:Calculator templates{{/doc}}</noinclude>" current
  • 12:1712:17, 18 October 2024 diff hist +1,138 N Calculator:Shop calculatorCreated page with "{{Calc use|Module:Shop calculator}} {{JSCalculator}} Calculates the profit or cost of selling or buying a certain amount of items from a shop. The price a shop sells or buys at is the amount when the stock is at equilibrium. <pre class="jcConfig"> module=Shop calculator form=ShopCalcForm result=ShopCalcResult param = action|‎|Buying|buttonselect|Buying,Selling|Buying=priceShopSellsAt,shopSellsAtValue,buyQuantity;Selling=priceShopBuysAt,shopBuysAtValue,sellQuantity..." current
  • 12:1712:17, 18 October 2024 diff hist +48 N Calculator:Runecrafting/Abyssal pearls/TemplateRedirected page to Calculator:Abyssal pearls/Template current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +39 N Calculator:Runecrafting/Abyssal pearlsRedirected page to Calculator:Abyssal pearls current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +1,383 N Calculator:RunecraftCreated page with "{{Calc use|Calculator:Skill calc/Template}} {{JSCalculator}} {{SkillCalculatorGeneralNotes|skill=Runecraft}} ===Assumptions=== * Combination runes are assumed to use Magic Imbue, a full large pouch, and a full giant pouch totaling to 45 essence and 2 charges of a binding necklace per inventory. The cost of casting Magic Imbue is <b>NOT</b> included. * This calculator does not account for multiple runes per craft for output. This is a known issue and will be..." current
  • 12:1712:17, 18 October 2024 diff hist +7,606 N Calculator:Prayer/Prayer point cost/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Prayer/Prayer_point_cost}}</noinclude> <div style = "display:none"> <!--------------------------------------------------------------------------> {{#vardefine: level|{{{PrayerLevel_Input|1}}}}} <!----> {{#vardefine: prayerDose|{{#expr:floor({{#var: level}}*0.25 + 7)}}}} {{#vardefine: superRestoreDose|{{#expr:floor({{#var: level}}*0.25 + 8)}}}} {{#vardefine: sanfewDose|{{#expr:floor({{#var: level}}*0.3 + 4)}}}} {{#vardefine: reg..." current
  • 12:1712:17, 18 October 2024 diff hist +710 N Calculator:Prayer/Prayer point costCreated page with "{{JSCalculator}} {{Calc use|Calculator:Prayer/Prayer point cost/Template}} This calculator determines the cost per prayer point restored for each consumable used in Prayer based on both the player's Prayer level and the current Grand Exchange prices. <onlyinclude> <pre class="jcConfig" style="display: none;"> template = Calculator:Prayer/Prayer_point_cost/Template form = PPC_Form result = PPC_Result param = playername|Name||hs|PrayerLevel_Input,6,1 param = Pr..." current
  • 12:1712:17, 18 October 2024 diff hist +11,934 N Calculator:Prayer/Prayer drain/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Prayer/Prayer_drain}}</noinclude> <div style = "display:none"> {{#vardefine: level|{{{PrayerLevel_Input|90}}}}} {{#vardefine: overhead_drain| {{#switch: {{{Prayer_Overhead|None}}} | None = 0 | Protect from Magic | Protect from Missiles | Protect from Melee = 12 | Retribution = 3 | Redemption = 6 | Smite = 18 | 0 }} }} {{#vardefine: combination_drain| {{#switch: {{{Prayer_Combina..." current
  • 12:1712:17, 18 October 2024 diff hist +3,355 N Calculator:Prayer/Prayer drainCreated page with "{{JSCalculator}} {{Calc use|Calculator:Prayer/Prayer drain/Template}} This calculator determines your prayer drain rate, as well as a breakdown of how each prayer contributes to your prayer drain. Different prayers deplete your prayer points at different rates. * Prayer bonus reduces the rate at which prayer points deplete. * Prayer level only increases the maximum prayer points, not how fast they deplete. * Prayer points restored by potions scale based upon prayer l..." current
  • 12:1712:17, 18 October 2024 diff hist +9,096 N Calculator:Prayer/Ensouled headsCreated page with "{{StaticCalculator}} ==Ensouled heads== <!-- Ensouled goblin head --><!-- Ensouled monkey head --><!-- Ensouled imp head --><!-- Ensouled minotaur head --><!-- Ensouled scorpion head --><!-- Ensouled bear head --><!-- Ensouled unicorn head --><!-- Ensouled dog head --><!-- Ensouled chaos druid head --><!-- Ensouled giant head --><!-- Ensouled ogre head --><!-- Ensouled elf head --><!-- Ensouled troll head --><!-- Ensouled horror head --><!-- Ensouled kalphite head --><..." current
  • 12:1712:17, 18 October 2024 diff hist +7,324 N Calculator:Prayer/BonesCreated page with "{{StaticCalculator}} ==Calculator== {| class="wikitable sortable" ! rowspan="3" |Bones ! colspan="8" |Method (Price per XP) ! rowspan="3" |Price |- ! colspan="2" |Bury ! colspan="2" |Gilded altar ! colspan="2" |Ectofuntus ! colspan="2" |Chaos Altar (Approx.) |- !XP !GP/XP !XP !GP/XP !XP !GP/XP !XP !GP/XP |- <!-- Bones --> |{{plink|Bones}} |4.5 |{{Coins|-({{GEP|Bones}} / 4.5 round 2)}} |15.7 |{{Coins|-({{GEP|Bones}} / 15.7 round 2)}} |18 |{{..." current
  • 12:1712:17, 18 October 2024 diff hist +1,913 N Calculator:Prayer/Blessed Bone ShardsCreated page with "===General Notes=== This calculator aims to determine relevant information on the training method of sacrificing Blessed bone shards to the Libation bowl at the Teomat. Obtaining Blessed bone shards requires players to use a variety of bones on the exposed altar on the summit of Ralos' Rise to bless them before breaking them into the shards themselves. Once players have a significant volume of shards, they may bless Jugs of wine on th..." current
  • 12:1712:17, 18 October 2024 diff hist +2,363 N Calculator:PrayerCreated page with "{{Calc use|Calculator:Skill calc/Template}} {{JSCalculator}} {{SkillCalculatorGeneralNotes|skill=Prayer}} ===Extra info=== * The information using the Ectofuntus does not account for bucket of slimes or empty pots used for cost. * The bonus experience provided by the Ectofuntus is 400%. * The bonus experience for using a limestone altar and gilded altar (both burners lit) is 275% and 350% respectively. * The Demonic/Sinister Offering options assume t..." current
  • 12:1712:17, 18 October 2024 diff hist +41 N Calculator:Potion calculatorRedirected page to Calculator:Herblore/Potions current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +1,066 N Calculator:Plank makingCreated page with "{{StaticCalculator}} The '''Sawmill Plank calculator''' aims to compute the losses (or profits) of making planks from logs for use in the Construction skill. Planks are made at the Sawmill north-east of Varrock or at the Woodcutting Guild. For more information on making planks, see the Sawmill Operators article. ==Assumptions== *All materials are bought with the Grand Exchange. ==Planks== :{| class="wikitable sortable" !Item !Material C..." current
  • 12:1712:17, 18 October 2024 diff hist +40 N Calculator:Other/MiscellaniaRedirected page to Calculator:Miscellania loot current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +40 N Calculator:Other/Miscellania dynamicRedirected page to Calculator:Miscellania loot current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +3,585 N Calculator:Others/Experience itemsCreated page with " {{Calc use|Calculator:Others/Template/Experience_items}} {{JSCalculator}} <pre class="jcConfig"> template = Calculator:Others/Template/Experience items form = EiForm result = EiResult param = skill|Skill |Not using player lookup|select|Not using player lookup,Attack,Strength,Defence,Ranged,Prayer,Magic,Runecraft,Construction,Hitpoints,Agility,Herblore,Thieving,Crafting,Fletching,Slayer,Hunter,Mining,Smithing,Fishing,Cooking,Firemaking,Woodcutting,Farming|Attack=attack..." current
  • 12:1712:17, 18 October 2024 diff hist +2,304 N Calculator:Moonlight potion/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Moonlight potion}}</noinclude> <div style="display:none;"> {{#vardefine:herblore|{{{HerbloreLevel_Input|99}}}}} {{#vardefine:attack|{{{AttackLevel_Input|99}}}}} {{#vardefine:defence|{{{DefenceLevel_Input|99}}}}} {{#vardefine:strength|{{{StrengthLevel_Input|99}}}}} {{#vardefine:prayer|{{{PrayerLevel_Input|99}}}}} {{#vardefine:prayercalcp|{{#expr:floor({{#var:prayer}} * 0.25) + 7}}}} {{#vardefine:prayercalch|{{#expr:floor({{#var..." current
  • 12:1712:17, 18 October 2024 diff hist +819 N Calculator:Moonlight potionCreated page with "{{JSCalculator}} <pre class="jcConfig"> template = Calculator:Moonlight potion/Template name = Moonlight potion calculator form = MoonlightForm result = MoonlightResult param = playername|Name||hs|HerbloreLevel_Input,16,1;AttackLevel_Input,1,1;DefenceLevel_Input,2,1;StrengthLevel_Input,3,1;PrayerLevel_Input,6,1 param = HerbloreLevel_Input|Herblore Level|1|int|1-99| param = AttackLevel_Input|Attack Level|1|int|1-99| param = DefenceLevel_Input|Defence Level|1|int|1-99| par..." current
  • 12:1712:17, 18 October 2024 diff hist +42 N Calculator:MiscellaniaRedirected page to Calculator:Miscellania loot current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +212 N Calculator:Miscellania loot/TemplateCreated page with "<includeonly>{{#invoke:Miscellania calculator|main}}</includeonly> <noinclude> {{Calculator template|Calculator:Miscellania loot}} {{invokes|Miscellania calculator}} Category:Calculator templates </noinclude>" current
  • 12:1712:17, 18 October 2024 diff hist +2,319 N Calculator:Miscellania lootCreated page with "{{External|rs}} {{JSCalculator}} {{Calc use|Calculator:Miscellania loot/Template}} This calculator is to assist in Managing Miscellania for maximising profit or resources. The quickest way to earn approval is by raking weeds. Maintaining 100% approval is optimal, requiring daily maintenance, however doing so every 2 or 3 days is not a significant loss in profit. Rewards are calculated '''only''' upon collecting the resources based on the worker allocation setti..." current
  • 12:1712:17, 18 October 2024 diff hist +221 N Calculator:Mining/Clue geodes/TemplateCreated page with "<includeonly>{{#invoke:Clue geode chance calculator|main}}</includeonly><noinclude>{{Invokes|Clue geode chance calculator}}{{Calculator template|Calculator:Mining/Clue geodes}}Category:Calculator templates</noinclude>" current
  • 12:1712:17, 18 October 2024 diff hist +585 N Calculator:Mining/Clue geodesCreated page with "<noinclude>{{JSCalculator}} {{Calc use|Calculator:Mining/Clue geodes/Template}}</noinclude> <pre class="jcConfig"> template = Calculator:Mining/Clue geodes/Template name = Clue geode chance calculator form = geodeCalcForm result = geodeCalcResult param = playername|Name||hs|miningLevel,15,1 param = miningLevel|Mining Level|99|int|1-120| param = caTier|Combat Achievements Tier|None|select|None,Easy,Medium,Hard,Elite+ </pre> {| cellspacing="0" cellpadding="0" |valign=left|..." current
  • 12:1712:17, 18 October 2024 diff hist +1,327 N Calculator:MiningCreated page with "{{Calc use|Calculator:Skill calc/Template}} {{JSCalculator}} {{SkillCalculatorGeneralNotes|skill=Mining}} ===Assumptions=== * Volcanic ash is assumed at ash output per mine, however as the Mining level increases so does the yield. See this article for more information. ===Calculator=== <pre class="jcConfig"> template=Calculator:Skill calc/Template form=MiningCalc result=MiningResults name = param = name|Name||hs|current,15,2;currentToggle,Experie..." current
  • 12:1712:17, 18 October 2024 diff hist +3,033 N Calculator:Magic/Powered staves/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Magic/Powered staves}}</noinclude> <div style="display:none;"> {{#vardefine:magic|{{{MagicLevel_Input|60}}}}} {{#vardefine:damageBoost|{{{MagicDamage_Input|0}}}}} {{#vardefine:equipment|{{{SpecialEquipment|None}}}}} {{#vardefine:equipmentBoost|{{#expr: {{#switch:{{#var:equipment}} | None = 0 | Slayer helmet (i) = 15 | Salve amulet(i) = 15 | Salve amulet(ei) = 20 }} }}}} {{#vardefine:staff..." current
  • 12:1712:17, 18 October 2024 diff hist +958 N Calculator:Magic/Powered stavesCreated page with "{{JSCalc}}<noinclude> {{Calc use|Calculator:Magic/Powered staves/Template}} This calculator determines the maximum hit of a powered staff.</noinclude> ---- <pre class="jcConfig"> template = Calculator:Magic/Powered staves/Template form = Form result = Result param = playername|Name||hs|MagicLevel_Input,7,1 param = MagicLevel_Input|Magic Level|60|int|1-150 param = MagicDamage_Input|Magic Damage (%)|0|int|0-100 param = SpecialEquipment|Special equipment|None|select|No..." current
  • 12:1712:17, 18 October 2024 diff hist +23,578 N Calculator:Magic/Making tabletsCreated page with " {{StaticCalculator}} This calculator estimates the profit of making magic tablets using runes at a lectern in a player-owned house. ==Making magic tablets== right|frame|A player creates tablets with a [[marble lectern.]] Magic tablets are created from soft clay using a lectern in a player-owned house. A player brings the runes for the spell (elemental staves can be used) and the soft clay to the appropri..." current
  • 12:1712:17, 18 October 2024 diff hist +265 N Calculator:Magic/Magic Dart/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Magic/Magic Dart}}</noinclude> {| class="wikitable" |+ !Magic level !Max hit !Max hit with Slayer's staff (e) |- |{{{Magic_lvl|50}}} |{{#expr:floor({{{Magic_lvl|50}}}/10)+10}} |{{#expr:floor({{{Magic_lvl|50}}}/6)+13}} |}" current
  • 12:1712:17, 18 October 2024 diff hist +608 N Calculator:Magic/Magic DartCreated page with "{{JSCalculator}}<noinclude> {{Calc use|Calculator:Magic/Magic Dart/Template}}</noinclude> A calculator to determine the maximum hit of the spell Magic Dart. If the slayer's staff (e) is used while on task, its max hit is even higher. Each cast consumes one charge from the slayer's staff (e) if the spell hits. <pre class="jcConfig" style="display:none;"> template = Calculator:Magic/Magic Dart/Template form = simplecalc result = simpleresult param = Magic_lv..." current
  • 12:1712:17, 18 October 2024 diff hist +59 N Calculator:Magic/High alchemyRedirected page to RuneScape:Grand Exchange Market Watch/Alchemy current Tag: New redirect
  • 12:1712:17, 18 October 2024 diff hist +17,690 N Calculator:Magic/Enchant jewelleryCreated page with "{{StaticCalculator}} {{stub}} The '''jewellery enchantment calculator''' calculates the profit or loss of enchanting jewellery with the one of the six enchantment spells. This calculator assumes that: *All runes are bought via the Grand Exchange for the guide price. *All unenchanted jewellery are bought from the Grand Exchange at guide prices. *The appropriate elemental rune-supplying staff is used where possible. Do note that enchanting jewellery could result in a lo..." current
  • 12:1612:16, 18 October 2024 diff hist +11,310 N Calculator:Magic/Enchant boltsCreated page with "{{StaticCalculator}}The '''bolt enchantment calculator''' calculates the profit or loss of enchanting bolts with the Enchant Crossbow Bolt spells. Assumptions: *All runes are bought via the Grand Exchange for the guide price. *All (gem-tipped) bolts are bought via the Grand Exchange for the guide price. *The maximum of 10 bolts are enchanted with each spell - enchanting less than 10 uses the same number of runes, so is less efficient. *The appropriate el..." current
  • 12:1612:16, 18 October 2024 diff hist +1,106 N Calculator:MagicCreated page with "{{Calc use|Calculator:Skill calc/Template}} {{JSCalculator}} {{SkillCalculatorGeneralNotes|skill=Magic}} ===Assumptions=== * All combat spells are just base experience values. This does <b>NOT</b> take into account damage experience. ===Calculator=== <pre class="jcConfig"> template=Calculator:Skill calc/Template form=MagicCalc result=MagicResults name = param = name|Name||hs|current,7,2;currentToggle,Experience param = currentToggle|Current: Level or Experience?|Experi..." current
  • 12:1612:16, 18 October 2024 diff hist +4,426 N Calculator:Hunter/HerbiboarCreated page with "{{Calc use|Module:Herbiboar}} {{JSCalculator}} =Description= This calculator calculates the loot and xp from catching herbiboar, either for the number caught or to reach a certain hunter or herblore milestone. =Calculator= Notes: * This calculator does not recalculate the herblore experience at every level, instead assuming all herbiboars are caught at once. The hunter experience does take leveling up into account. * An average of 2 herbs are gained per c..." current
  • 12:1612:16, 18 October 2024 diff hist +706 N Calculator:Hunter/Chinchompa success/TemplateCreated page with "<noinclude>{{Calculator template|Calculator:Hunter/Chinchompa success}}</noinclude> <div style="display:none;"> {{#vardefine:hunter|{{{HunterLevel_Input|53}}}}} {{#vardefine:chin|{{{Chinchompa|Chinchompa}}}}} {{#vardefine:chance|{{#expr: ({{#switch:{{#var:chin}} | Chinchompa = {{#expr: (floor((262 * ({{#var:hunter}} - 1)) / 98) + 6) / 255}} | Carnivorous chinchompa = {{#expr: (floor((306 * ({{#var:hunter}} - 1)) / 98) - 78) / 255}} | Black chi..." current
  • 12:1612:16, 18 October 2024 diff hist +778 N Calculator:Hunter/Chinchompa successCreated page with "{{JSCalc}} {{Calc use|Calculator:Hunter/Chinchompa success/Template}} This calculator determines the chance to successfully catch chinchompas, carnivorous chinchompas, and black chinchompas. <pre class="jcConfig"> template = Calculator:Hunter/Chinchompa success/Template form = Form result = Result param = playername|Name||hs|HunterLevel_Input,22,1 param = HunterLevel_Input|Hunter Level|53|int|53-99 param = Chinch..." current
  • 12:1612:16, 18 October 2024 diff hist +1,323 N Calculator:HunterCreated page with "{{Calc use|Calculator:Skill calc/Template}} {{JSCalculator}} {{SkillCalculatorGeneralNotes|skill=Hunter}} ===Assumptions=== * Bird houses are assumed to be filled with hammerstone seeds. * Maniacal monkeys assume a 100% catch rate in regards to banana input. * Kebbit falconry, kebbit tracking, and pitfall trapping assume the user only sells the fur/tatty furs that are obtained for the output price. ===Calculator=== <pre class="jcConfig"> template=Calculator:Skill calc/..." current
  • 12:1612:16, 18 October 2024 diff hist +778 N Calculator:Herblore/Unfinished potionsCreated page with "{{Calc use|Module:Unfinished potion creation calculator}} This calculator calculates the profit/loss of making unfinished potions. *{{plinkp|Vial of water}} A vial of water costs {{NoCoins|{{GEP|Vial of water}}}} coins. *{{plinkp|Vial of blood}} A vial of blood costs {{NoCoins|{{GEP|Vial of blood}}}} coins. <pre class="jcConfig"> module=Unfinished potion creation calculator form = UnfPotionForm result = UnfPotionResult param = potionsPerHour|Potions per hou..." current
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