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	<id>https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Raid</id>
	<title>Raid - Revision history</title>
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	<updated>2026-05-06T10:09:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.runerealm.org/index.php?title=Raid&amp;diff=34324&amp;oldid=prev</id>
		<title>Eq: Created page with &quot;{{External|rs}} A group of players fighting together in the [[Chambers of Xeric raid.]] 120px &#039;&#039;&#039;Raids&#039;&#039;&#039; are group activities for members in which the goal of the player(s) is to defeat several mini-bosses before reaching the final boss of the raid to claim their rewards, which include multiple best-in-slot equipment in the entire game. Due to the high-level nature of raids, players are usually required to b...&quot;</title>
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		<updated>2024-10-16T05:14:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{External|rs}} &lt;a href=&quot;/index.php?title=File:Fighting_Tekton.png&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Fighting Tekton.png (page does not exist)&quot;&gt;thumb|A group of players fighting together in the [[Chambers of Xeric&lt;/a&gt; raid.]] &lt;a href=&quot;/index.php?title=File:Raids.png&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Raids.png (page does not exist)&quot;&gt;left|120px&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Raids&amp;#039;&amp;#039;&amp;#039; are group activities for &lt;a href=&quot;/index.php?title=Members&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Members (page does not exist)&quot;&gt;members&lt;/a&gt; in which the goal of the player(s) is to defeat several mini-bosses before reaching the final boss of the raid to claim their rewards, which include multiple best-in-slot equipment in the entire game. Due to the high-level nature of raids, players are usually required to b...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{External|rs}}&lt;br /&gt;
[[File:Fighting Tekton.png|thumb|A group of players fighting together in the [[Chambers of Xeric]] raid.]]&lt;br /&gt;
[[File:Raids.png|left|120px]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Raids&amp;#039;&amp;#039;&amp;#039; are group activities for [[members]] in which the goal of the player(s) is to defeat several mini-bosses before reaching the final boss of the raid to claim their rewards, which include multiple best-in-slot equipment in the entire game. Due to the high-level nature of raids, players are usually required to bring all forms of combat to successfully clear the instance, and may also be expected to utilise different non-combat [[skills]] and solve various puzzles.&lt;br /&gt;
&lt;br /&gt;
All raids take place in an instance, with the [[Chambers of Xeric]] (barring [[Chambers of Xeric/Challenge Mode|Challenge Mode]]) having a randomly generated arrangement. All three raids have a hard mode variant to them, and the [[Theatre of Blood]] and [[Tombs of Amascut]] both have easier, entry mode variants as well.&amp;lt;!--Tombs of Amascut expert can be considered hard mode--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Raids scale based on the following:&lt;br /&gt;
&lt;br /&gt;
*Chambers of Xeric - party size&amp;#039;s overall combat stats determine the health and combat levels of enemies in the encounter, while party&amp;#039;s overall skill stats determines resources and skill challenge requirements.&lt;br /&gt;
*Theatre of Blood - party size determines overall health of enemies in raid - if attempted in a solo or duo scale, enemies&amp;#039; health is scaled to trio scale.&lt;br /&gt;
*Tombs of Amascut - active raid invocations determines overall combat stats and health of enemies in raid. Party size, in groups higher than solo scale, also determine enemies&amp;#039; health.&lt;br /&gt;
&lt;br /&gt;
Raids can be identified with a brown star {{SCP|raid}} [[icon]] on the [[World map|map]].&lt;br /&gt;
&lt;br /&gt;
==List of raids==&lt;br /&gt;
There are currently three raids, the [[Chambers of Xeric]], the [[Theatre of Blood]], and the [[Tombs of Amascut]]. Each one features its own unique mechanics that make the three raids very different in practice to one another, with different balances of combat, puzzles, and skilling encounters, as well as different amounts of customisability and difficulty levels.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Raid&lt;br /&gt;
!Date Released&lt;br /&gt;
!Description&lt;br /&gt;
!Requirements&lt;br /&gt;
!Unique Mechanics&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chambers of Xeric logo.png|160px|link=Chambers of Xeric]]&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[5 January]] [[2017]]&lt;br /&gt;
|Explore a large cave system underneath [[Mount Quidamortem]] built by [[Xeric]].&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|A randomly generated arrangement of combat and non-combat encounters mean each raid is different from the last. Up to 100 players may challenge the raid per instance. Players must clear their way through two floors of enemies and/or skilling challenges before a confrontation with the [[Great Olm]], the final enemy of the raid. [[Chambers of Xeric/Challenge Mode|Challenge Mode]] is also available for players wishing for a harder encounter, with all twelve potential rooms being placed in a set order, and enemies have higher stats.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theatre of Blood logo.png|160px|link=Theatre of Blood]]&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[7 June]] [[2018]]&lt;br /&gt;
|Survive the blood sports of the [[vampyres]] in [[Meiyerditch]].&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|{{SCP|quest}} [[Priest in Peril]]&lt;br /&gt;
|Unlike the other raids, the Theatre of Blood features only combat encounters, with five mini-bosses leading up to the confrontation with [[Verzik Vitur]], previously the [[strongest monster]] in &amp;#039;&amp;#039;Old School RuneScape.&amp;#039;&amp;#039; The Theatre of Blood includes a Hard Mode as well as an Entry Mode. Up to five players may challenge the raid in all modes. Entry Mode is a beginner&amp;#039;s introduction to the raid with the mechanics made more friendly for them, albeit at the cost of less rewards and no chance of obtaining rare rewards. [[Theatre of Blood/Hard Mode|Hard Mode]] is offered for players who have completed the raid at least once in normal mode, modifying the bosses&amp;#039; mechanics to make them more challenging.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tombs of Amascut.png|160px|link=Tombs of Amascut]]&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|[[24 August]] [[2022]]&lt;br /&gt;
|Fight your way through Amascut&amp;#039;s thralls inside the [[Jaltevas Pyramid]].&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|{{SCP|quest}} [[Beneath Cursed Sands]]&lt;br /&gt;
|A unique &amp;#039;&amp;#039;invocation&amp;#039;&amp;#039; system allows players to scale the raid to the difficulty level of their choice, by selecting which challenging mechanics they want to tackle, which determines the raid&amp;#039;s difficulty, presented as Entry, Normal and Expert mode. Up to eight players may attempt the raid. These invocations range from inventory restrictions to additional or modified special attacks from the bosses, to time and respawn limits. Additionally, players can choose to attempt each of the four mini-bosses and their respective puzzle rooms in any order they wish, with the four paths of the raid stretching out from a central nexus, before they can unlock the lower level where they can face the final bosses, [[Tumeken&amp;#039;s Warden]] and [[Elidinis&amp;#039; Warden]], also in the order they choose.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Raids| ]]&lt;/div&gt;</summary>
		<author><name>Eq</name></author>
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