<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Module%3AHiscores</id>
	<title>Module:Hiscores - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Module%3AHiscores"/>
	<link rel="alternate" type="text/html" href="https://wiki.runerealm.org/index.php?title=Module:Hiscores&amp;action=history"/>
	<updated>2026-04-30T16:05:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.runerealm.org/index.php?title=Module:Hiscores&amp;diff=34982&amp;oldid=prev</id>
		<title>Alex: Created page with &quot;local p = {} local var = mw.ext.VariablesLua  local GAME_DEFAULT = &#039;osrs&#039;  local allowed_games = { 	[&#039;rs3&#039;] = &#039;rs3&#039;, 	[&#039;rs3-ironman&#039;] = &#039;rs3&#039;, 	[&#039;rs3-hardcore&#039;] = &#039;rs3&#039;, 	[&#039;osrs&#039;] = &#039;osrs&#039;, 	[&#039;osrs-ironman&#039;] = &#039;osrs&#039;, 	[&#039;osrs-hardcore&#039;] = &#039;osrs&#039;, 	[&#039;osrs-ultimate&#039;] = &#039;osrs&#039;, 	[&#039;osrs-deadman&#039;] = &#039;osrs&#039;, 	[&#039;osrs-seasonal&#039;] = &#039;osrs&#039;, 	[&#039;osrs-tournament&#039;] = &#039;osrs&#039;, 	[&#039;osrs-skiller&#039;] = &#039;osrs&#039;, 	[&#039;osrs-pure&#039;] = &#039;osrs&#039; }  local stats_order = { 	rs3 = { 		&#039;overall&#039;, 		&#039;attack&#039;,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.runerealm.org/index.php?title=Module:Hiscores&amp;diff=34982&amp;oldid=prev"/>
		<updated>2024-10-16T23:12:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;local p = {} local var = mw.ext.VariablesLua  local GAME_DEFAULT = &amp;#039;osrs&amp;#039;  local allowed_games = { 	[&amp;#039;rs3&amp;#039;] = &amp;#039;rs3&amp;#039;, 	[&amp;#039;rs3-ironman&amp;#039;] = &amp;#039;rs3&amp;#039;, 	[&amp;#039;rs3-hardcore&amp;#039;] = &amp;#039;rs3&amp;#039;, 	[&amp;#039;osrs&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-ironman&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-hardcore&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-ultimate&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-deadman&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-seasonal&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-tournament&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-skiller&amp;#039;] = &amp;#039;osrs&amp;#039;, 	[&amp;#039;osrs-pure&amp;#039;] = &amp;#039;osrs&amp;#039; }  local stats_order = { 	rs3 = { 		&amp;#039;overall&amp;#039;, 		&amp;#039;attack&amp;#039;,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;local p = {}&lt;br /&gt;
local var = mw.ext.VariablesLua&lt;br /&gt;
&lt;br /&gt;
local GAME_DEFAULT = &amp;#039;osrs&amp;#039;&lt;br /&gt;
&lt;br /&gt;
local allowed_games = {&lt;br /&gt;
	[&amp;#039;rs3&amp;#039;] = &amp;#039;rs3&amp;#039;,&lt;br /&gt;
	[&amp;#039;rs3-ironman&amp;#039;] = &amp;#039;rs3&amp;#039;,&lt;br /&gt;
	[&amp;#039;rs3-hardcore&amp;#039;] = &amp;#039;rs3&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-ironman&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-hardcore&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-ultimate&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-deadman&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-seasonal&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-tournament&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-skiller&amp;#039;] = &amp;#039;osrs&amp;#039;,&lt;br /&gt;
	[&amp;#039;osrs-pure&amp;#039;] = &amp;#039;osrs&amp;#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local stats_order = {&lt;br /&gt;
	rs3 = {&lt;br /&gt;
		&amp;#039;overall&amp;#039;,&lt;br /&gt;
		&amp;#039;attack&amp;#039;,&lt;br /&gt;
		&amp;#039;defence&amp;#039;,&lt;br /&gt;
		&amp;#039;strength&amp;#039;,&lt;br /&gt;
		&amp;#039;constitution&amp;#039;,&lt;br /&gt;
		&amp;#039;ranged&amp;#039;,&lt;br /&gt;
		&amp;#039;prayer&amp;#039;,&lt;br /&gt;
		&amp;#039;magic&amp;#039;,&lt;br /&gt;
		&amp;#039;cooking&amp;#039;,&lt;br /&gt;
		&amp;#039;woodcutting&amp;#039;,&lt;br /&gt;
		&amp;#039;fletching&amp;#039;,&lt;br /&gt;
		&amp;#039;fishing&amp;#039;,&lt;br /&gt;
		&amp;#039;firemaking&amp;#039;,&lt;br /&gt;
		&amp;#039;crafting&amp;#039;,&lt;br /&gt;
		&amp;#039;smithing&amp;#039;,&lt;br /&gt;
		&amp;#039;mining&amp;#039;,&lt;br /&gt;
		&amp;#039;herblore&amp;#039;,&lt;br /&gt;
		&amp;#039;agility&amp;#039;,&lt;br /&gt;
		&amp;#039;thieving&amp;#039;,&lt;br /&gt;
		&amp;#039;slayer&amp;#039;,&lt;br /&gt;
		&amp;#039;farming&amp;#039;,&lt;br /&gt;
		&amp;#039;runecrafting&amp;#039;,&lt;br /&gt;
		&amp;#039;hunter&amp;#039;,&lt;br /&gt;
		&amp;#039;construction&amp;#039;,&lt;br /&gt;
		&amp;#039;summoning&amp;#039;,&lt;br /&gt;
		&amp;#039;dungeoneering&amp;#039;,&lt;br /&gt;
		&amp;#039;divination&amp;#039;,&lt;br /&gt;
		&amp;#039;invention&amp;#039;,&lt;br /&gt;
		&amp;#039;archaeology&amp;#039;,&lt;br /&gt;
		&amp;#039;necromancy&amp;#039;,&lt;br /&gt;
		-- minigames&lt;br /&gt;
		&amp;#039;bounty hunter&amp;#039;,&lt;br /&gt;
		&amp;#039;bounty hunter rogue&amp;#039;,&lt;br /&gt;
		&amp;#039;dominion tower&amp;#039;,&lt;br /&gt;
		&amp;#039;crucible&amp;#039;,&lt;br /&gt;
		&amp;#039;castle wars&amp;#039;,&lt;br /&gt;
		&amp;#039;barbarian assault attacker&amp;#039;,&lt;br /&gt;
		&amp;#039;barbarian assault defender&amp;#039;,&lt;br /&gt;
		&amp;#039;barbarian assault collector&amp;#039;,&lt;br /&gt;
		&amp;#039;barbarian assault healer&amp;#039;,&lt;br /&gt;
		&amp;#039;duel tournament&amp;#039;,&lt;br /&gt;
		&amp;#039;mobilising armies&amp;#039;,&lt;br /&gt;
		&amp;#039;conquest&amp;#039;,&lt;br /&gt;
		&amp;#039;fist of guthix&amp;#039;,&lt;br /&gt;
		-- other&lt;br /&gt;
		&amp;#039;gielinor games athletics&amp;#039;,&lt;br /&gt;
		&amp;#039;gielinor games resource race&amp;#039;,&lt;br /&gt;
		&amp;#039;we2: armadyl contribution&amp;#039;,&lt;br /&gt;
		&amp;#039;we2: bandos contribution&amp;#039;,&lt;br /&gt;
		&amp;#039;we2: armadyl pvp kills&amp;#039;,&lt;br /&gt;
		&amp;#039;we2: bandos pvp kills&amp;#039;,&lt;br /&gt;
		&amp;#039;heist guard level&amp;#039;,&lt;br /&gt;
		&amp;#039;heist robber level&amp;#039;,&lt;br /&gt;
		&amp;#039;cfp: 5 games&amp;#039;,&lt;br /&gt;
		&amp;#039;af15: cow tipping&amp;#039;,&lt;br /&gt;
		&amp;#039;af15: rat kills&amp;#039;,&lt;br /&gt;
		&amp;#039;runescore&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls easy&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls medium&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls hard&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls elite&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls master&amp;#039;&lt;br /&gt;
	},&lt;br /&gt;
	osrs = {&lt;br /&gt;
		&amp;#039;overall&amp;#039;,&lt;br /&gt;
		&amp;#039;attack&amp;#039;,&lt;br /&gt;
		&amp;#039;defence&amp;#039;,&lt;br /&gt;
		&amp;#039;strength&amp;#039;,&lt;br /&gt;
		&amp;#039;constitution&amp;#039;,&lt;br /&gt;
		&amp;#039;ranged&amp;#039;,&lt;br /&gt;
		&amp;#039;prayer&amp;#039;,&lt;br /&gt;
		&amp;#039;magic&amp;#039;,&lt;br /&gt;
		&amp;#039;cooking&amp;#039;,&lt;br /&gt;
		&amp;#039;woodcutting&amp;#039;,&lt;br /&gt;
		&amp;#039;fletching&amp;#039;,&lt;br /&gt;
		&amp;#039;fishing&amp;#039;,&lt;br /&gt;
		&amp;#039;firemaking&amp;#039;,&lt;br /&gt;
		&amp;#039;crafting&amp;#039;,&lt;br /&gt;
		&amp;#039;smithing&amp;#039;,&lt;br /&gt;
		&amp;#039;mining&amp;#039;,&lt;br /&gt;
		&amp;#039;herblore&amp;#039;,&lt;br /&gt;
		&amp;#039;agility&amp;#039;,&lt;br /&gt;
		&amp;#039;thieving&amp;#039;,&lt;br /&gt;
		&amp;#039;slayer&amp;#039;,&lt;br /&gt;
		&amp;#039;farming&amp;#039;,&lt;br /&gt;
		&amp;#039;runecrafting&amp;#039;,&lt;br /&gt;
		&amp;#039;hunter&amp;#039;,&lt;br /&gt;
		&amp;#039;construction&amp;#039;,&lt;br /&gt;
		&amp;#039;leagues&amp;#039;,&lt;br /&gt;
		-- minigames&lt;br /&gt;
		&amp;#039;bounty hunter&amp;#039;,&lt;br /&gt;
		&amp;#039;bounty hunter rogue&amp;#039;,&lt;br /&gt;
		&amp;#039;legacy bounty hunter&amp;#039;,&lt;br /&gt;
		&amp;#039;legacy bounty hunter rogue&amp;#039;,&lt;br /&gt;
		&amp;#039;deadman score&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls all&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls beginner&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls easy&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls medium&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls hard&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls elite&amp;#039;,&lt;br /&gt;
		&amp;#039;clue scrolls master&amp;#039;,&lt;br /&gt;
		&amp;#039;last man standing&amp;#039;,&lt;br /&gt;
		&amp;#039;emir\&amp;#039;s arena&amp;#039;,&lt;br /&gt;
		&amp;#039;soul wars zeal&amp;#039;,&lt;br /&gt;
		&amp;#039;guardians of the rift&amp;#039;,&lt;br /&gt;
		&amp;#039;colosseum glory&amp;#039;,&lt;br /&gt;
		-- bosses&lt;br /&gt;
		&amp;#039;abyssal sire&amp;#039;,&lt;br /&gt;
		&amp;#039;alchemical hydra&amp;#039;,&lt;br /&gt;
		&amp;#039;amoxliatl&amp;#039;,&lt;br /&gt;
		&amp;#039;araxxor&amp;#039;,&lt;br /&gt;
		&amp;#039;artio&amp;#039;,&lt;br /&gt;
		&amp;#039;barrows chests&amp;#039;,&lt;br /&gt;
		&amp;#039;bryophyta&amp;#039;,&lt;br /&gt;
		&amp;#039;callisto&amp;#039;,&lt;br /&gt;
		&amp;#039;calvar\&amp;#039;ion&amp;#039;,&lt;br /&gt;
		&amp;#039;cerberus&amp;#039;,&lt;br /&gt;
		&amp;#039;chambers of xeric&amp;#039;,&lt;br /&gt;
		&amp;#039;chambers of xeric challenge&amp;#039;,&lt;br /&gt;
		&amp;#039;chaos elemental&amp;#039;,&lt;br /&gt;
		&amp;#039;chaos fanatic&amp;#039;,&lt;br /&gt;
		&amp;#039;commander zilyana&amp;#039;,&lt;br /&gt;
		&amp;#039;corporeal beast&amp;#039;,&lt;br /&gt;
		&amp;#039;crazy archaeologist&amp;#039;,&lt;br /&gt;
		&amp;#039;dagannoth prime&amp;#039;,&lt;br /&gt;
		&amp;#039;dagannoth rex&amp;#039;,&lt;br /&gt;
		&amp;#039;dagannoth supreme&amp;#039;,&lt;br /&gt;
		&amp;#039;deranged archaeologist&amp;#039;,&lt;br /&gt;
		&amp;#039;duke sucellus&amp;#039;,&lt;br /&gt;
		&amp;#039;general graardor&amp;#039;,&lt;br /&gt;
		&amp;#039;giant mole&amp;#039;,&lt;br /&gt;
		&amp;#039;grotesque guardians&amp;#039;,&lt;br /&gt;
		&amp;#039;hespori&amp;#039;,&lt;br /&gt;
		&amp;#039;kalphite queen&amp;#039;,&lt;br /&gt;
		&amp;#039;king black dragon&amp;#039;,&lt;br /&gt;
		&amp;#039;kraken&amp;#039;,&lt;br /&gt;
		&amp;#039;kree\&amp;#039;arra&amp;#039;,&lt;br /&gt;
		&amp;#039;k\&amp;#039;ril tsutsaroth&amp;#039;,&lt;br /&gt;
		&amp;#039;lunar chests&amp;#039;,&lt;br /&gt;
		&amp;#039;the mimic&amp;#039;,&lt;br /&gt;
		&amp;#039;nex&amp;#039;,&lt;br /&gt;
		&amp;#039;the nightmare&amp;#039;,&lt;br /&gt;
		&amp;#039;phosani\&amp;#039;s nightmare&amp;#039;,&lt;br /&gt;
		&amp;#039;obor&amp;#039;,&lt;br /&gt;
		&amp;#039;phantom muspah&amp;#039;,&lt;br /&gt;
		&amp;#039;sarachnis&amp;#039;,&lt;br /&gt;
		&amp;#039;scorpia&amp;#039;,&lt;br /&gt;
		&amp;#039;scurrius&amp;#039;,&lt;br /&gt;
		&amp;#039;skotizo&amp;#039;,&lt;br /&gt;
		&amp;#039;sol heredit&amp;#039;,&lt;br /&gt;
		&amp;#039;spindel&amp;#039;,&lt;br /&gt;
		&amp;#039;tempoross&amp;#039;,&lt;br /&gt;
		&amp;#039;the gauntlet&amp;#039;,&lt;br /&gt;
		&amp;#039;the corrupted gauntlet&amp;#039;,&lt;br /&gt;
		&amp;#039;the hueycoatl&amp;#039;,&lt;br /&gt;
		&amp;#039;the leviathan&amp;#039;,&lt;br /&gt;
		&amp;#039;the whisperer&amp;#039;,&lt;br /&gt;
		&amp;#039;theatre of blood&amp;#039;,&lt;br /&gt;
		&amp;#039;theatre of blood hard&amp;#039;,&lt;br /&gt;
		&amp;#039;thermonuclear smoke devil&amp;#039;,&lt;br /&gt;
		&amp;#039;tombs of amascut&amp;#039;,&lt;br /&gt;
		&amp;#039;tombs of amascut expert&amp;#039;,&lt;br /&gt;
		&amp;#039;tzkal-zuk&amp;#039;,&lt;br /&gt;
		&amp;#039;tztok-jad&amp;#039;,&lt;br /&gt;
		&amp;#039;vardorvis&amp;#039;,&lt;br /&gt;
		&amp;#039;venenatis&amp;#039;,&lt;br /&gt;
		&amp;#039;vet\&amp;#039;ion&amp;#039;,&lt;br /&gt;
		&amp;#039;vorkath&amp;#039;,&lt;br /&gt;
		&amp;#039;wintertodt&amp;#039;,&lt;br /&gt;
		&amp;#039;zalcano&amp;#039;,&lt;br /&gt;
		&amp;#039;zulrah&amp;#039;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
local aliases = {&lt;br /&gt;
	constitution = {&amp;#039;hitpoints&amp;#039;},&lt;br /&gt;
	runecrafting = {&amp;#039;runecraft&amp;#039;},&lt;br /&gt;
	[&amp;#039;bounty hunter&amp;#039;] = {&amp;#039;bh&amp;#039;},&lt;br /&gt;
	[&amp;#039;bounty hunter rogue&amp;#039;] = { &amp;#039;bhr&amp;#039; },&lt;br /&gt;
	[&amp;#039;dominion tower&amp;#039;] = { &amp;#039;dom&amp;#039; },&lt;br /&gt;
	[&amp;#039;crucible&amp;#039;] = { &amp;#039;cru&amp;#039; },&lt;br /&gt;
	[&amp;#039;castle wars&amp;#039;] = { &amp;#039;cw&amp;#039; },&lt;br /&gt;
	[&amp;#039;barbarian assault attacker&amp;#039;] = { &amp;#039;baa&amp;#039; },&lt;br /&gt;
	[&amp;#039;barbarian assault defender&amp;#039;] = { &amp;#039;bad&amp;#039; },&lt;br /&gt;
	[&amp;#039;barbarian assault collector&amp;#039;] = { &amp;#039;bac&amp;#039; },&lt;br /&gt;
	[&amp;#039;barbarian assault healer&amp;#039;] = { &amp;#039;bah&amp;#039; },&lt;br /&gt;
	[&amp;#039;duel tournament&amp;#039;] = { &amp;#039;duel&amp;#039; },&lt;br /&gt;
	[&amp;#039;mobilising armies&amp;#039;] = { &amp;#039;ma&amp;#039; },&lt;br /&gt;
	[&amp;#039;conquest&amp;#039;] = { &amp;#039;conq&amp;#039; },&lt;br /&gt;
	[&amp;#039;fist of guthix&amp;#039;] = { &amp;#039;fog&amp;#039; },&lt;br /&gt;
	[&amp;#039;gielinor games athletics&amp;#039;] = { &amp;#039;gga&amp;#039; },&lt;br /&gt;
	[&amp;#039;gielinor games resource race&amp;#039;] = { &amp;#039;ggrr&amp;#039; },&lt;br /&gt;
	[&amp;#039;we2: armadyl contribution&amp;#039;] = { &amp;#039;we2ac&amp;#039; },&lt;br /&gt;
	[&amp;#039;we2: bandos contribution&amp;#039;] = { &amp;#039;we2bc&amp;#039; },&lt;br /&gt;
	[&amp;#039;we2: armadyl pvp kills&amp;#039;] = { &amp;#039;we2ak&amp;#039; },&lt;br /&gt;
	[&amp;#039;we2: bandos pvp kills&amp;#039;] = { &amp;#039;we2bk&amp;#039; },&lt;br /&gt;
	[&amp;#039;heist guard level&amp;#039;] = { &amp;#039;hgl&amp;#039; },&lt;br /&gt;
	[&amp;#039;heist robber level&amp;#039;] = { &amp;#039;hrl&amp;#039; },&lt;br /&gt;
	[&amp;#039;cfp: 5 games&amp;#039;] = { &amp;#039;cfp&amp;#039; },&lt;br /&gt;
	[&amp;#039;af15: cow tipping&amp;#039;] = { &amp;#039;afcow&amp;#039; },&lt;br /&gt;
	[&amp;#039;af15: rat kills&amp;#039;] = { &amp;#039;afrat&amp;#039; },&lt;br /&gt;
	[&amp;#039;clue scrolls easy&amp;#039;] = { &amp;#039;tt easy&amp;#039; },&lt;br /&gt;
	[&amp;#039;clue scrolls medium&amp;#039;] = { &amp;#039;tt med&amp;#039; },&lt;br /&gt;
	[&amp;#039;clue scrolls hard&amp;#039;] = { &amp;#039;tt hard&amp;#039; },&lt;br /&gt;
	[&amp;#039;clue scrolls elite&amp;#039;] = { &amp;#039;tt elite&amp;#039; },&lt;br /&gt;
	[&amp;#039;clue scrolls master&amp;#039;] = { &amp;#039;tt master&amp;#039; },&lt;br /&gt;
}&lt;br /&gt;
local types = {&lt;br /&gt;
	rank = &amp;#039;rank&amp;#039;,&lt;br /&gt;
	r = &amp;#039;rank&amp;#039;,&lt;br /&gt;
	level = &amp;#039;level&amp;#039;,&lt;br /&gt;
	lvl = &amp;#039;level&amp;#039;,&lt;br /&gt;
	lv = &amp;#039;level&amp;#039;,&lt;br /&gt;
	l = &amp;#039;level&amp;#039;,&lt;br /&gt;
	xp = &amp;#039;xp&amp;#039;,&lt;br /&gt;
	exp = &amp;#039;xp&amp;#039;,&lt;br /&gt;
	experience = &amp;#039;xp&amp;#039;,&lt;br /&gt;
	x = &amp;#039;xp&amp;#039;,&lt;br /&gt;
	score = &amp;#039;score&amp;#039;,&lt;br /&gt;
	s = &amp;#039;score&amp;#039;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
local function get_hiscores_lite(game, name)&lt;br /&gt;
	game = game or GAME_DEFAULT&lt;br /&gt;
	if not allowed_games[game] then&lt;br /&gt;
		game = GAME_DEFAULT&lt;br /&gt;
	end&lt;br /&gt;
	local key = string.format(&amp;#039;_hiscores_%s_%s&amp;#039;, game, name)&lt;br /&gt;
	local keyExists = var.varexists(key)&lt;br /&gt;
	if keyExists and keyExists ~= &amp;quot;&amp;quot; then&lt;br /&gt;
		return var.var(key)&lt;br /&gt;
	end&lt;br /&gt;
	local s = mw.getCurrentFrame():callParserFunction{name = &amp;quot;#hs&amp;quot;, args = {game, name}}&lt;br /&gt;
	if s:match(&amp;#039;class=&amp;quot;error&amp;quot;&amp;#039;) then&lt;br /&gt;
		s = s:gsub(&amp;#039;&amp;lt;span class=&amp;quot;error&amp;quot;&amp;gt;&amp;#039;, &amp;#039;&amp;#039;):gsub(&amp;#039;&amp;lt;/span&amp;gt;&amp;#039;, &amp;#039;&amp;#039;)&lt;br /&gt;
		error(&amp;#039;Error from #hs: &amp;quot;&amp;#039;..s..&amp;#039;&amp;quot;&amp;#039;)&lt;br /&gt;
	end&lt;br /&gt;
	s = mw.text.trim(s)&lt;br /&gt;
	var.vardefine(key, s)&lt;br /&gt;
	return s&lt;br /&gt;
end&lt;br /&gt;
p.get_hiscores_lite = get_hiscores_lite&lt;br /&gt;
&lt;br /&gt;
function p.get_stats(name, game)&lt;br /&gt;
	local s = get_hiscores_lite(game, name)&lt;br /&gt;
	local out = {}&lt;br /&gt;
	local splt = mw.text.split(s, &amp;#039;%s&amp;#039;)&lt;br /&gt;
	local base_game = allowed_games[game or GAME_DEFAULT] or GAME_DEFAULT&lt;br /&gt;
	local skill_names = stats_order[base_game]&lt;br /&gt;
	for i, t in ipairs(splt) do&lt;br /&gt;
		local stat = {}&lt;br /&gt;
		local sp = mw.text.split(t, &amp;#039;,&amp;#039;)&lt;br /&gt;
		if #sp == 2 then&lt;br /&gt;
			stat = {&lt;br /&gt;
				rank = tonumber(sp[1]),&lt;br /&gt;
				score = tonumber(sp[2])&lt;br /&gt;
			}&lt;br /&gt;
		else&lt;br /&gt;
			stat = {&lt;br /&gt;
				rank = tonumber(sp[1]),&lt;br /&gt;
				level = tonumber(sp[2]),&lt;br /&gt;
				xp = tonumber(sp[3])&lt;br /&gt;
			}&lt;br /&gt;
		end&lt;br /&gt;
		if skill_names[i] then -- Check that the index is not nil&lt;br /&gt;
			out[skill_names[i]] = stat&lt;br /&gt;
		else&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
&lt;br /&gt;
	for orig, new_list in pairs(aliases) do&lt;br /&gt;
		for i, new in ipairs(new_list) do&lt;br /&gt;
			out[new] = out[orig]&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
	return out&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.get_stat(name, stat, game)&lt;br /&gt;
	return p.get_stats(name, game)[stat]&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.get_stat_number(name, stat, val, game)&lt;br /&gt;
	local t = types[val]&lt;br /&gt;
	if t then&lt;br /&gt;
		return p.get_stat(name, stat, game)[t]&lt;br /&gt;
	end&lt;br /&gt;
	error(&amp;#039;Invalid type: &amp;#039; .. tostring(val))&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.main(frame)&lt;br /&gt;
	local args = frame:getParent().args&lt;br /&gt;
	local name = args.Name or args.name or args[1] or &amp;#039;Player Name&amp;#039;&lt;br /&gt;
	local skill = args.Skill or args.skill or args[2] or &amp;#039;overall&amp;#039;&lt;br /&gt;
	local val = args.Type or args.type or args[3] or &amp;#039;level&amp;#039;&lt;br /&gt;
	local game = args.Game or args.game or args[4] or GAME_DEFAULT&lt;br /&gt;
	return p.get_stat_number(name, skill, val, game)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
</feed>