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	<id>https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Module%3ACombat_level%2Fdoc</id>
	<title>Module:Combat level/doc - Revision history</title>
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	<updated>2026-04-30T08:46:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.runerealm.org/index.php?title=Module:Combat_level/doc&amp;diff=34101&amp;oldid=prev</id>
		<title>Alex: Created page with &quot;{{documentation}}  This module is used on Calculator:Combat level, as well as being available to use from other modules.  == Helper functions ==  {{Helper module |name = Combat level |fname1 = _calc(attack, strength, defence, ranged, magic, hitpoints, prayer) |ftype1 = Number, String, Table |fuse1 = Returns three values: #The combat level given the entered stats (Number), #The primary combat type (String: one of &#039;melee&#039;, &#039;ranged&#039;, &#039;magic&#039;), #And a Table containing th...&quot;</title>
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		<updated>2024-10-15T21:50:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{documentation}}  This module is used on &lt;a href=&quot;/w/Calculator:Combat_level&quot; title=&quot;Calculator:Combat level&quot;&gt;Calculator:Combat level&lt;/a&gt;, as well as being available to use from other modules.  == Helper functions ==  {{Helper module |name = Combat level |fname1 = _calc(attack, strength, defence, ranged, magic, hitpoints, prayer) |ftype1 = Number, String, Table |fuse1 = Returns three values: #The combat level given the entered stats (Number), #The primary combat type (String: one of &amp;#039;melee&amp;#039;, &amp;#039;ranged&amp;#039;, &amp;#039;magic&amp;#039;), #And a Table containing th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{documentation}}&lt;br /&gt;
&lt;br /&gt;
This module is used on [[Calculator:Combat level]], as well as being available to use from other modules.&lt;br /&gt;
&lt;br /&gt;
== Helper functions ==&lt;br /&gt;
&lt;br /&gt;
{{Helper module&lt;br /&gt;
|name = Combat level&lt;br /&gt;
|fname1 = _calc(attack, strength, defence, ranged, magic, hitpoints, prayer)&lt;br /&gt;
|ftype1 = Number, String, Table&lt;br /&gt;
|fuse1 = Returns three values:&lt;br /&gt;
#The combat level given the entered stats (Number),&lt;br /&gt;
#The primary combat type (String: one of &amp;#039;melee&amp;#039;, &amp;#039;ranged&amp;#039;, &amp;#039;magic&amp;#039;),&lt;br /&gt;
#And a Table containing the required &amp;lt;code&amp;gt;attackStrength&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;hitpointsDefence&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;ranged&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;magic&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;prayer&amp;lt;/code&amp;gt; levels for the next combat level. These given values will be &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; if these levels cannot give another combat levelup on their own.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
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