<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Calculator%3ASmithing%2FGiants%27_Foundry</id>
	<title>Calculator:Smithing/Giants&#039; Foundry - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Calculator%3ASmithing%2FGiants%27_Foundry"/>
	<link rel="alternate" type="text/html" href="https://wiki.runerealm.org/index.php?title=Calculator:Smithing/Giants%27_Foundry&amp;action=history"/>
	<updated>2026-05-02T00:35:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.runerealm.org/index.php?title=Calculator:Smithing/Giants%27_Foundry&amp;diff=39352&amp;oldid=prev</id>
		<title>Alex: Created page with &quot;{{JSCalculator}} =Description= This calculator calculates how many swords are required for a certain goal and what materials are required for this while training Smithing in the Giants&#039; Foundry.  =Calculator= Notes: * This calculator does not take moulds unlocked as you go into account. Moulds above your level are ignored regardless of whether you unlocked them. * Values in this calculator are averages and real numbers can vary. * This calculator assumes no mista...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.runerealm.org/index.php?title=Calculator:Smithing/Giants%27_Foundry&amp;diff=39352&amp;oldid=prev"/>
		<updated>2024-10-18T10:17:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{JSCalculator}} =Description= This calculator calculates how many swords are required for a certain goal and what materials are required for this while training &lt;a href=&quot;/index.php?title=Smithing&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Smithing (page does not exist)&quot;&gt;Smithing&lt;/a&gt; in the &lt;a href=&quot;/index.php?title=Giants%27_Foundry&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Giants&amp;#039; Foundry (page does not exist)&quot;&gt;Giants&amp;#039; Foundry&lt;/a&gt;.  =Calculator= Notes: * This calculator does not take moulds unlocked as you go into account. Moulds above your level are ignored regardless of whether you unlocked them. * Values in this calculator are averages and real numbers can vary. * This calculator assumes no mista...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{JSCalculator}}&lt;br /&gt;
=Description=&lt;br /&gt;
This calculator calculates how many swords are required for a certain goal and what materials are required for this while training [[Smithing]] in the [[Giants&amp;#039; Foundry]].&lt;br /&gt;
&lt;br /&gt;
=Calculator=&lt;br /&gt;
Notes:&lt;br /&gt;
* This calculator does not take moulds unlocked as you go into account. Moulds above your level are ignored regardless of whether you unlocked them.&lt;br /&gt;
* Values in this calculator are averages and real numbers can vary.&lt;br /&gt;
* This calculator assumes no mistakes.&lt;br /&gt;
&lt;br /&gt;
{{Calc use|Module:Giants&amp;#039; Foundry Calculator}}&lt;br /&gt;
&amp;lt;pre class=&amp;quot;jcConfig&amp;quot;&amp;gt;&lt;br /&gt;
Module=Giants&amp;#039; Foundry Calculator&lt;br /&gt;
form=gfCalc&lt;br /&gt;
result=gfRes&lt;br /&gt;
param = name|Name||hs|current,14,2;currentToggle,Experience&lt;br /&gt;
param = currentToggle|Current: Level or Experience?|Experience|select|Level,Experience&lt;br /&gt;
param = current|Current (per choice above)|0|int|0-200000000&lt;br /&gt;
param = goalToggle|Goal: Level, Experience or Reputation?|Level|select|Level,Experience,Reputation&lt;br /&gt;
param = goal|Goal (per choice above)|0|int|0-200000000&lt;br /&gt;
param = metal1|First metal type|Bronze Bar|buttonselect|Bronze,Iron,Steel,Mithril,Adamantite,Runite&lt;br /&gt;
param = metal1Amount|Number of the first type of bars per sword|14|int|0-28|0=fix00;1=fix01;2=fix02;3=fix03;4=fix04;5=fix05;6=fix06;7=fix07;8=fix08;9=fix09;10=fix10;11=fix11;12=fix12;13=fix13;14=fix14;15=fix15;16=fix16;17=fix17;18=fix18;19=fix19;20=fix20;21=fix21;22=fix22;23=fix23;24=fix24;25=fix25;26=fix26;27=fix27;28=fix28&lt;br /&gt;
param = metal1PriceToggle|Use custom price per bar|0|check|true,false|true=metal1Price&lt;br /&gt;
param = metal1Price|Price per bar|0|int|0-2147483647&lt;br /&gt;
param = metal2|Second metal type|Iron Bar|buttonselect|None,Bronze,Iron,Steel,Mithril,Adamantite,Runite&lt;br /&gt;
param = fix00|Number of the second type of bars per sword|28|fixed&lt;br /&gt;
param = fix01|Number of the second type of bars per sword|27|fixed&lt;br /&gt;
param = fix02|Number of the second type of bars per sword|26|fixed&lt;br /&gt;
param = fix03|Number of the second type of bars per sword|25|fixed&lt;br /&gt;
param = fix04|Number of the second type of bars per sword|24|fixed&lt;br /&gt;
param = fix05|Number of the second type of bars per sword|23|fixed&lt;br /&gt;
param = fix06|Number of the second type of bars per sword|22|fixed&lt;br /&gt;
param = fix07|Number of the second type of bars per sword|21|fixed&lt;br /&gt;
param = fix08|Number of the second type of bars per sword|20|fixed&lt;br /&gt;
param = fix09|Number of the second type of bars per sword|19|fixed&lt;br /&gt;
param = fix10|Number of the second type of bars per sword|18|fixed&lt;br /&gt;
param = fix11|Number of the second type of bars per sword|17|fixed&lt;br /&gt;
param = fix12|Number of the second type of bars per sword|16|fixed&lt;br /&gt;
param = fix13|Number of the second type of bars per sword|15|fixed&lt;br /&gt;
param = fix14|Number of the second type of bars per sword|14|fixed&lt;br /&gt;
param = fix15|Number of the second type of bars per sword|13|fixed&lt;br /&gt;
param = fix16|Number of the second type of bars per sword|12|fixed&lt;br /&gt;
param = fix17|Number of the second type of bars per sword|11|fixed&lt;br /&gt;
param = fix18|Number of the second type of bars per sword|10|fixed&lt;br /&gt;
param = fix19|Number of the second type of bars per sword|9|fixed&lt;br /&gt;
param = fix20|Number of the second type of bars per sword|8|fixed&lt;br /&gt;
param = fix21|Number of the second type of bars per sword|7|fixed&lt;br /&gt;
param = fix22|Number of the second type of bars per sword|6|fixed&lt;br /&gt;
param = fix23|Number of the second type of bars per sword|5|fixed&lt;br /&gt;
param = fix24|Number of the second type of bars per sword|4|fixed&lt;br /&gt;
param = fix25|Number of the second type of bars per sword|3|fixed&lt;br /&gt;
param = fix26|Number of the second type of bars per sword|2|fixed&lt;br /&gt;
param = fix27|Number of the second type of bars per sword|1|fixed&lt;br /&gt;
param = fix28|Number of the second type of bars per sword|0|fixed&lt;br /&gt;
param = metal2PriceToggle|Use custom price per bar|false|check|true,false|true=metal2Price&lt;br /&gt;
param = metal2Price|Price per bar|0|int|0-2147483647&lt;br /&gt;
param = mouldsGroup1|Forte moulds unlocked||group|stiletto_F,defender_F,juggernaut_F,chopper_F,spiker_F&lt;br /&gt;
param = stiletto_F|Stiletto Forte|0|check&lt;br /&gt;
param = defender_F|Defender Base|0|check&lt;br /&gt;
param = juggernaut_F|Juggernaut Forte|0|check&lt;br /&gt;
param = chopper_F|Chopper Forte +1|0|check&lt;br /&gt;
param = spiker_F|Spiker!|0|check&lt;br /&gt;
param = mouldsGroup2|Blade moulds unlocked||group|flamberge_B,serpent_B,claymore_B,fleur_B,choppa_B&lt;br /&gt;
param = flamberge_B|Flamberge Blade|0|check&lt;br /&gt;
param = serpent_B|Serpent Blade|0|check&lt;br /&gt;
param = claymore_B|Claymore Blade|0|check&lt;br /&gt;
param = fleur_B|Fleur de Blade|0|check&lt;br /&gt;
param = choppa_B|Choppa!|0|check&lt;br /&gt;
param = mouldsGroup3|Tip moulds unlocked||group|corrupted_T,defenders_T,serrated_T,needle_T,point_T&lt;br /&gt;
param = corrupted_T|Corrupted Point|0|check&lt;br /&gt;
param = defenders_T|Defenders Tip|0|check&lt;br /&gt;
param = serrated_T|Serrated Tip|0|check&lt;br /&gt;
param = needle_T|Needle Point|0|check&lt;br /&gt;
param = point_T|The Point!|0|check&lt;br /&gt;
autosubmit = enabled&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|valign=left width=&amp;quot;800&amp;quot;|&amp;lt;div id=&amp;quot;gfCalc&amp;quot;&amp;gt;Please input the data and submit the form.&amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;gfRes&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
</feed>