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	<id>https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Calculator%3ABarrows_item_repair</id>
	<title>Calculator:Barrows item repair - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.runerealm.org/index.php?action=history&amp;feed=atom&amp;title=Calculator%3ABarrows_item_repair"/>
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	<updated>2026-05-02T16:40:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.runerealm.org/index.php?title=Calculator:Barrows_item_repair&amp;diff=39210&amp;oldid=prev</id>
		<title>Alex: Created page with &quot;{{Calc use|Calculator:Barrows item repair/Template}} {{JSCalculator}} Calculates the cost to repair Barrows equipment at different levels of degradation from a player-owned house armour stand or from Bob, Tindel Marchant, Dunstan, or Squire.  The price listed is the maximum possible cost at that percentage. It may be up to {{NoCoins|120}}, {{NoCoins|180}}, {{NoCoins|160}}, or {{NoCoins|200}} cheaper by for helmets, bodies...&quot;</title>
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		<updated>2024-10-18T10:15:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Calc use|Calculator:Barrows item repair/Template}} {{JSCalculator}} Calculates the cost to repair &lt;a href=&quot;/index.php?title=Barrows_equipment&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Barrows equipment (page does not exist)&quot;&gt;Barrows equipment&lt;/a&gt; at different levels of degradation from a &lt;a href=&quot;/index.php?title=Player-owned_house&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Player-owned house (page does not exist)&quot;&gt;player-owned house&lt;/a&gt; &lt;a href=&quot;/index.php?title=Armour_stand&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Armour stand (page does not exist)&quot;&gt;armour stand&lt;/a&gt; or from &lt;a href=&quot;/index.php?title=Bob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Bob (page does not exist)&quot;&gt;Bob&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Tindel_Marchant&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Tindel Marchant (page does not exist)&quot;&gt;Tindel Marchant&lt;/a&gt;, &lt;a href=&quot;/index.php?title=Dunstan&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Dunstan (page does not exist)&quot;&gt;Dunstan&lt;/a&gt;, or &lt;a href=&quot;/index.php?title=Squire_(Void_Knights)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Squire (Void Knights) (page does not exist)&quot;&gt;Squire&lt;/a&gt;.  The price listed is the maximum possible cost at that percentage. It may be up to {{NoCoins|120}}, {{NoCoins|180}}, {{NoCoins|160}}, or {{NoCoins|200}} cheaper by for helmets, bodies...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Calc use|Calculator:Barrows item repair/Template}}&lt;br /&gt;
{{JSCalculator}}&lt;br /&gt;
Calculates the cost to repair [[Barrows equipment]] at different levels of degradation from a [[player-owned house]] [[armour stand]] or from [[Bob]], [[Tindel Marchant]], [[Dunstan]], or [[Squire (Void Knights)|Squire]].&lt;br /&gt;
&lt;br /&gt;
The price listed is the maximum possible cost at that percentage. It may be up to {{NoCoins|120}}, {{NoCoins|180}}, {{NoCoins|160}}, or {{NoCoins|200}} cheaper by for helmets, bodies, legs, or weapons respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre class=&amp;quot;jcConfig&amp;quot;&amp;gt;&lt;br /&gt;
template = Calculator:Barrows item repair/Template&lt;br /&gt;
form = barrowsItemRepairForm&lt;br /&gt;
result = barrowsItemRepairResult&lt;br /&gt;
&lt;br /&gt;
param = name|Name||hs|smithingLevel,14,1;&lt;br /&gt;
param = smithingLevel|Smithing level|1|int|1-99&lt;br /&gt;
param = boost|Smithing boost|0|int|0-5&lt;br /&gt;
&lt;br /&gt;
param = degradedLevel|Degraded level|100|buttonselect|100,75,50,25,0|100=percentBeforeDegrade;75=percentBeforeDegrade;50=percentBeforeDegrade;25=percentBeforeDegrade&lt;br /&gt;
param = percentBeforeDegrade|Percent until next degradation:|1|int|1-100&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|valign=left|&amp;lt;div id=&amp;quot;barrowsItemRepairForm&amp;quot;&amp;gt;This calculator requires JavaScript to run.&amp;lt;/div&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div id=&amp;quot;barrowsItemRepairResult&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
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